Attack animations are in!
First pass of animations are in. Not having much of any experience animating I started with reference videos and adjusted from there towards what was best for gameplay. Our player has a hard light hilt that can form different weapons with a four hit combo each. They are able to mix and match at any point during the combo depending on the situational needs. The Player can can also pick up guns and thrust around the level. Should the player gather enough heat their attacks begin to give off heat that can damage enemies.